Ring of the Magi

This ring is made up of a pair of gold and platinum dragons, their tails forming a double band that wraps around the finger, the two dragon
heads meet to form the setting where their claws clutch at a brilliant blue sapphire.

Ring of the Magi

Ring, Rare (requires attunement by a wizard, warlock or sorceror)

Spell Absorption
While wearing this ring, you can use your reaction to absorb a spell that is targetting only you and not with an area of effect. The DC equals 10 + the spell’s level. On a success, the creature’s spell fails and has no effect. The absorbed spell’s effect is canceled, and the spell is stored in the ring. However if the absorbed spell brings the total number of charges above 10 then the absorption fails and the ring becomes overloaded and releases all of its energry into the wearer dealing 5d10 damage and resetting the charges to 0. A successful Arcana check with a DC of 10 + the spell’s level will allow the wearer to recognize the spell before deciding whether or not to attempt to absorb it.

Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can’t hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.

While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

The ring can store up to 10 levels worth of spells at a time.

You gain a +1 bonus to AC while wearing this ring.

You can also cast one of the following Spells from the staff without using any charges: Mage Armor (as an action), Feather Fall (as a reaction), Mage Hand (as an action).